Change log entry 80584 | |
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Processed by: | richwarm (2023-11-02 01:38:03 UTC) |
Comment: |
<< review queue entry 74696 - submitted by 'encn' >> 电影、动漫、设计等领域长期使用光线追踪技术渲染照片般逼真的影像。光线追踪可以模拟出真实物理世界关于物体表面交互的全部自然现象。目前研究领域主要限于几何光学(不包括干涉、衍射等光学现象):既从光源出发,以无限的速度在环境中直线前进,经过与表面发生多次反射和折射,最后进入到人的眼睛形成图像。 Ray tracing is a rendering technique that can realistically simulate the lighting of a scene and its objects by rendering physically accurate reflections, refractions, shadows, and indirect lighting. |
Diff: |
+ 光線追蹤 光线追踪 [guang1 xian4 zhui1 zong1] /(computing) ray tracing/ |